Our News

User Interface Review

We’ve been pretty busy over the last few months, and now we’re excited to tell you what we’ve done! First of all, we’ve finished a rather complex work on the User Interface redesign. The main issues with the previous UI were: inconsistency in windows and buttons, along with some lack of usability. This led to […]

Bumblbee concept

Caramel Attack

Today, we have added a fresh update to the Jolly Battle’s gameplay. This time we were aiming at extending the player’s “yummy” arsenal. We’ve added a new weapon to hit the opponent’s cakes. Players love the caramel bombs with various damage areas (in the form of square 3×3, plus, and cross-stitch) in the store. This […]

Flappy final art

Jolly Battle New Feature: Radar

Step by step, we continue to add new cool features to the gameplay, making it more diverse and fascinating to our players. After introducing caramel bombs, that have fast become a  favorite weapon among players, we focused on new items to boost audience interest and retention.  Following quickly brainstorming, we decide to implement radar – […]

Jolly Battle multiplayer

How to Play Jolly Battle Together with a Friend

If you are tired of playing Jolly Battle solo and you want to contest the title of the main “sweet tooth”, you can invite a friend to play with you or start a family challenge and find out who the most skillful player is. To do this, you need 2 devices on which the Jolly […]

JB multiplayer mode

Jolly Battle Multiplayer: Migration to Photon

Until recently the multiplayer mode in Jolly Battle was based on uNet, but after Unity announced that uNet is deprecated and will be removed from Unity in the near future (more info here), we decided to migrate to other network solution.  The following requirements for a network service were needed: Hosting is provided by service. […]

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