We often hear stories from parents that children spend their free time on gadgets. They refuse to take walks, play with peers and communicate with their parents. For many, this is a big problem because they do not know how to switch the attention of children from the virtual world to the real one.
We are engaged in kids mobile gaming and the question of relationships between children and their parents is always in our focus. Thanks to the increasing experience, we’re becoming great at it. After all, when you are a game developer, you have to spend all your free time at work. Sometimes, there is no time for children. And we know very well how to shift the attention of children and get closer.
We believe that the main mistake of most parents is uncompromising. They take gadgets, prohibit playing games and force children to do what they do not want. But we live in the 21st century. Technology is our future. And if children do not master the technology, it will be very difficult for them in adult life. But how this will be happening depends on us.
We can focus on negative emotions. This will cause the child to experience psychological discomfort. We can focus on the positive aspects and you will see how the child’s behavior is changing.
Of course, they should not do everything they want. This is wrong and unlikely to benefit children. But you can teach them how to properly handle gadgets and show that there are two worlds: the virtual and the real. We can model healthy habits in children and create relationships with them, even with the help of games.
We do not make games for the whole family in vain. We like when parents join the entertainment of their children. You show interest in your child’s hobbies, and they will be interested in what you want to tell them.
Jolly Battle is a great example of a game that unites parents and children. This is a positive, interesting world that develops logic and thinking. You will be involved in the development of your child and he or she will be interested in it. Special conditions would not interfere. For example, the losing side performs physical exercises: jumping, squats, or other tasks. Why not?
Meanwhile, spending time together, it will be easier for you to limit the time your child is on a gadget. But do not do it aggressively. Switch the child’s attention from the games to the real world. No need to forbid. After all, the game is a way of bonding. And if you link gadgets and games with negative emotions, this will not give any results.